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Consequently, the following steps only need to be done once per library. We are going to do this on a global basis so the library will be available to all of our projects. Steps 3 and 4 - Tell the compiler where to find headers and library files See the tutorial on static and dynamic libraries for more information about this step. Steps 1 and 2 - Acquire and install libraryĭownload and install the library to your hard disk.
Make sure the program know where to find any dynamic libraries being used.
#include the library’s header file(s) in your program.
Tell the linker which static or import library files to link.
Tell the linker where to look for the library file(s) for the library.
Tell the compiler where to look for the header file(s) for the library.
Unzip it to a directory or install it via a package manager. Download it from the website or via a package manager. To recap the process needed to use a library: